Hey everyone. It's been two months since the last devlog. I haven't stopped developing the game; I just ran into some major life events recently that forced me...
Happy New Year, everyone! As we step into 2026, Shattera has been in development for nearly six months. This time has flown by, filled with its fair share of ob...
Hey everyone! Victor here, checking in with a quick update on this month's development progress. I’ve been focused on building out the fundamental mechanisms...
Hey everyone! I'm Victor, the game's developer. It's been two months since the initial release. I actually hoped to release an update by the end of September, b...